Search results for "First person"
showing 10 items of 10 documents
Primera persona del plural en los juicios orales. Valor representativo y estrategia atenuante
2018
El objetivo de este artículo es doble, pues nos proponemos estudiar los valores que puede desarrollar la primera persona del plural en los juicios orales y, en relación con ello, examinar si es posible identificar usos atenuantes asociados a este mecanismo referencial. Tras analizar nuestro corpus siguiendo una metodología cualitativa y cuantitativa, hemos podido observar que el uso de la primera persona del plural en este género no solo se debe al carácter representativo del sistema legal español o a las imposiciones de la tradición discursiva. Frecuentemente, el uso de la primera persona del plural (especialmente el plural de modestia y el plural sociativo) codifica un valor atenuante ori…
El exilio en primera persona. Un análisis del film Journal Inachevé de Marilú Mallet / Exile in the first person. An analysis of Journal Inachevé by …
2016
Este artículo estudia el proceso de recuperación de la cultura gallega en el exilio, la creación del proyecto empresarial del Laboratorio de Formas y la pervivencia del mismo, desde su puesta en marcha durante el franquismo hasta la democracia. Se aborda el importante papel que desempeñó para la recuperación de la memoria histórica gallega y se hace referencia a la difícil situación que está protagonizando. Palabras clave: Exilio, Patrimonio, Políticas de la Memoria, Cultura, Democracia. This article studies the process of recovery of Galician culture in exile, the creation of business project Laboratory methods and its survival, since Franco's dictatorship regime to democracy. It's an impo…
Retrospective Experiences of First-Episode Psychosis Treatment Under Open Dialogue-Based Services: A Qualitative Study.
2021
AbstractOpen Dialogue (OD) is an integrated approach to mental health care, which has demonstrated promising outcomes in the treatment of first-episode psychosis (FEP) in Finnish Western Lapland region. However, little is known how treatment under OD is retrospectively experienced by the service users themselves. To address this, twenty participants from the original Western Lapland research cohort diagnosed with psychosis (F20–F29) were asked about their treatment of FEP, initiated under OD 10–23 years previously. Thematic analysis was used to explore how the treatment was experienced. Most participants viewed network treatment meetings as an important part of their treatment, as they enab…
Player performance, satisfaction, and video game enjoyment
2009
An experiment (N = 74) was conducted to investigate the impact of game difficulty and player performance on game enjoyment. Participants played a First Person Shooter game with systematically varied levels of difficulty. Satisfaction with performance and game enjoyment were assessed after playing. Results are not fully in line with predictions derived from flow and attribution theory and suggest players to (1) change their view on their own performance with its implications for enjoyment with increasing game experience and (2) to switch strategically between different sources of fun, thus maintaining a (somewhat) positive experience even when performance-based enjoyment is low.
Fiesta pública y memorialística en la Barcelona barroca
2018
Una de les eines més efectives per poder conèixer amb més detall els esdeveniments de la història és la memorialística. Mitjançant l’estudi d’aquests testimonis de primera mà, ara som capaços d’esbrinar els interessos i les preocupacions del conjunt de la societat en cada període històric. Aquest article pretén descriure el funcionament general de la memorialística i les característiques dels dietaris més concretament. A través de l’estudi de dietaris institucionals catalans però també d’altres de caire privat, duts a terme per autors particulars, desgranem els detalls de la festa barroca de la ciutat comtal i entenem com els esdeveniments més rellevants afectaven la seua quotidianitat i la…
The exceptional nature of the first person in natural story processing and the transfer of egocentricity
2018
Human language enables us to externalise self-internal information (e.g. emotions or beliefs that are not readily accessible to others). Thus, language bridges the gap between the self and the other (e.g. Frith and Frith, 2010) in a way that possibly no other communication system can provide. In many languages, the difference between the self and others is directly reflected in the distinction between first (“I”), second (“you”) and third person (“he, she”) marking. In the present study, we compared ERPs to first, second and third person pronouns during the comprehension of an audio-book version of The Little Prince. Our results revealed a strong P300 response following first person pronoun…
Fingimientos y atenuación en el uso de "creo"
2018
The article analyses the development of attenuation functions in different uses of creo in colloquial conversations. This propositional attitude verb, the most polysemic and polyfunctional one in its category, has been traditionally considered an attenuating device because it can be used by speakers to convey distancing from their message. However, the fact that it is a subjectifier in its first person form could be understood as a contradiction with its function being primarily attenuating. This paper explores the semantic and pragmatic values of the different uses of creo in order to determine what triggers attenuation. 215 examples from two conversational corpora, VAL.ES.CO. 2002 and VAL…
Adaptive Multi-agent System Based on Wasp-Like Behaviour for the Virtual Learning Game Sotirios
2018
The aim of this paper is to propose a model for an adaptive multi-agent system based on wasp-like behaviour for dynamic allocation of puzzles and quests in the virtual learning game SOTIRIOS. This is a digital learning game integrated inside a First Person Shooter designed by the second author of this paper. The learning process is based on many puzzles hidden in the game flow. The multi-agent system is necessary to integrate a multiplayer mode into the game. The agents use wasp task allocation behaviour, combined with a model of wasp dominance hierarchy in order to create a unique multiplayer learning system, where each user has a different learning curve, based on his results. The wasp be…
First-Person Authority and Self-Knowledge as an Achievement
2010
There is much that I admire in Richard Moran’s account of how firstperson authority may be consistent with self-knowledge as an achievement. In this paper, I examine his attempt to characterize the goal of psychoanalytic treatment, which is surely that the patient should go beyond the mere theoretical acceptance of the analyst’s interpretation, and requires instead a more intimate, first-personal, awareness by the patient of their psychological condition. I object, however, that the way in which Moran distinguishes between the deliberative and the theoretical attitudes is ultimately inconsistent with a satisfactory account of psychoanalytic practice; mainly because, despite Moran’s claims t…
Peilikäs raanu as a mirror
2005
Helena Lonkila works as a researcher-conservator at the Kainuu Museum. This article is based on the thesis of the same name that the author wrote for her master’s degree. She is thus the first person in Finland to have an MA with museology as the main subject. The paper was published by the Department of Art and Culture Studies, University of Jyväskylä, Culture, Science and Technology Master’s Programme and the Kainuu Museum in January 2005. The publication is available in Finnish at http://www.kajaani.fi/kainuunmuseo.